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	<title>Comments on: Blender vs. 3DS Max</title>
	<atom:link href="http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/feed/" rel="self" type="application/rss+xml" />
	<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/</link>
	<description>Clogging the interwebs one post at a time</description>
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		<title>By: Peter Siemens</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-14</link>
		<dc:creator>Peter Siemens</dc:creator>
		<pubDate>Mon, 15 Sep 2008 03:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-14</guid>
		<description>oops.


http://www.blender.org/features-gallery/gallery/art-gallery/</description>
		<content:encoded><![CDATA[<p>oops.</p>
<p><a href="http://www.blender.org/features-gallery/gallery/art-gallery/" rel="nofollow">http://www.blender.org/features-gallery/gallery/art-gallery/</a></p>
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		<title>By: Peter Siemens</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-13</link>
		<dc:creator>Peter Siemens</dc:creator>
		<pubDate>Mon, 15 Sep 2008 03:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-13</guid>
		<description>http://www.blender.org/index.php?eID=tx_cms_showpic&amp;file=uploads%2Fpics%2FLa_Chambre.jpg&amp;width=800m&amp;height=600m&amp;bodyTag=%3Cbody%20style%3D%22margin%3A0%3B%20background%3A%23fff%3B%22%3E&amp;wrap=%3Ca%20href%3D%22javascript%3Aclose()%3B%22%3E%20&#124;%20%3C%2Fa%3E&amp;md5=1a104d5dd3253211db9a05f19fe76bd4</description>
		<content:encoded><![CDATA[<p><a href="http://www.blender.org/index.php?eID=tx_cms_showpic&amp;file=uploads%2Fpics%2FLa_Chambre.jpg&amp;width=800m&amp;height=600m&amp;bodyTag=%3Cbody%20style%3D%22margin%3A0%3B%20background%3A%23fff%3B%22%3E&amp;wrap=%3Ca%20href%3D%22javascript%3Aclose()%3B%22%3E%20" rel="nofollow">http://www.blender.org/index.php?eID=tx_cms_showpic&amp;file=uploads%2Fpics%2FLa_Chambre.jpg&amp;width=800m&amp;height=600m&amp;bodyTag=%3Cbody%20style%3D%22margin%3A0%3B%20background%3A%23fff%3B%22%3E&amp;wrap=%3Ca%20href%3D%22javascript%3Aclose()%3B%22%3E%20</a>|%20%3C%2Fa%3E&amp;md5=1a104d5dd3253211db9a05f19fe76bd4</p>
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		<title>By: Chris</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-12</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 10 Sep 2008 01:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-12</guid>
		<description>for rendering in blender go watch this:
http://www.vimeo.com/1084537</description>
		<content:encoded><![CDATA[<p>for rendering in blender go watch this:<br />
<a href="http://www.vimeo.com/1084537" rel="nofollow">http://www.vimeo.com/1084537</a></p>
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	<item>
		<title>By: manacim</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-11</link>
		<dc:creator>manacim</dc:creator>
		<pubDate>Thu, 04 Sep 2008 07:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-11</guid>
		<description>here&#039;s a photorealistic render using blender 3d

http://img185.imageshack.us/img185/3178/zzea1.jpg

from this thread

http://blenderartists.org/forum/showthread.php?t=134440

cheers</description>
		<content:encoded><![CDATA[<p>here&#8217;s a photorealistic render using blender 3d</p>
<p><a href="http://img185.imageshack.us/img185/3178/zzea1.jpg" rel="nofollow">http://img185.imageshack.us/img185/3178/zzea1.jpg</a></p>
<p>from this thread</p>
<p><a href="http://blenderartists.org/forum/showthread.php?t=134440" rel="nofollow">http://blenderartists.org/forum/showthread.php?t=134440</a></p>
<p>cheers</p>
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	<item>
		<title>By: Tracer</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-10</link>
		<dc:creator>Tracer</dc:creator>
		<pubDate>Thu, 19 Jun 2008 13:10:13 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-10</guid>
		<description>Somehow i missed the point. Probably lost in translation :) Anyway ... nice blog to visit.

cheers, Tracer!</description>
		<content:encoded><![CDATA[<p>Somehow i missed the point. Probably lost in translation <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Anyway &#8230; nice blog to visit.</p>
<p>cheers, Tracer!</p>
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	<item>
		<title>By: thespawnkiller</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-4</link>
		<dc:creator>thespawnkiller</dc:creator>
		<pubDate>Tue, 06 May 2008 12:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-4</guid>
		<description>There are some really great renderings in the galleries. I&#039;m definitely going to look into external renderers like indigo.</description>
		<content:encoded><![CDATA[<p>There are some really great renderings in the galleries. I&#8217;m definitely going to look into external renderers like indigo.</p>
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	<item>
		<title>By: neophensiline</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-3</link>
		<dc:creator>neophensiline</dc:creator>
		<pubDate>Mon, 05 May 2008 11:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-3</guid>
		<description>missing word i think on previous comment.. 
well blender 2.50 will be a lot of better from now, they ad the blurry reflection into the shader, it means will see a lot of great render from there. but we still need to wait for few months.</description>
		<content:encoded><![CDATA[<p>missing word i think on previous comment..<br />
well blender 2.50 will be a lot of better from now, they ad the blurry reflection into the shader, it means will see a lot of great render from there. but we still need to wait for few months.</p>
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	<item>
		<title>By: neophensiline</title>
		<link>http://thespawnkiller.wordpress.com/2008/04/28/blender-vs-3ds-max/#comment-2</link>
		<dc:creator>neophensiline</dc:creator>
		<pubDate>Mon, 05 May 2008 11:39:24 +0000</pubDate>
		<guid isPermaLink="false">http://thespawnkiller.wordpress.com/?p=9#comment-2</guid>
		<description>well blender 2.50 will be a lot of from now, they ad the blurry reflection into the shader, it means will see a lot of great render from there. right now the GI is already great with internal AO but still not as good as 3dsmax mental Ray (I also use max for years). but with external renderer such as indigo, it will be a killer couple, it (indigo renderer) also fit to 3dsmax. you can find a lot of great render in http://www.indigorenderer.com/joomla/

you can see what software that they used to render. happy surfing then</description>
		<content:encoded><![CDATA[<p>well blender 2.50 will be a lot of from now, they ad the blurry reflection into the shader, it means will see a lot of great render from there. right now the GI is already great with internal AO but still not as good as 3dsmax mental Ray (I also use max for years). but with external renderer such as indigo, it will be a killer couple, it (indigo renderer) also fit to 3dsmax. you can find a lot of great render in <a href="http://www.indigorenderer.com/joomla/" rel="nofollow">http://www.indigorenderer.com/joomla/</a></p>
<p>you can see what software that they used to render. happy surfing then</p>
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